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writing code in C#
Design Pattern Primer: The Factory
Design Patterns

Design Pattern Primer: The Factory

When writing object oriented code we end up needing to create a lot of different objects. Sometimes the process to create those objects is complex or maybe we don't know exactly which type we will need to create. Situations like these are where using the Factory pattern comes in handy.
20 Oct 2019 3 min read
Code Clarity: Thinking About Code as Questions & Answers
C#

Code Clarity: Thinking About Code as Questions & Answers

Anyone can write code a computer can understand. It takes an expert to write code a human can understand. In this post we are going to look at an example of how to add clarity to our code by thinking about our logic as a set of questions & answers.
10 Feb 2019 4 min read
Private Methods: What Do You Have To Hide?
C#

Private Methods: What Do You Have To Hide?

We constantly refactoring & improving code bases but, sometimes we can be lukewarm about what we are doing. Enter the private method: Codebase Ruiner.
26 Jan 2019 2 min read
You (Probably) Don't Need An Interface For That
.NET

You (Probably) Don't Need An Interface For That

It's easy to do things in the name of best practices but, how often do we sit down and ask ourselves if that is the right thing to do in our current situation?
22 Jan 2019 3 min read
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